EP.

Tinctile

PicksTinctile

Color every hexagon so each column and both diagonal families match their color counts.

Colour logic · 84 puzzles How to play ↓

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HOW TO PLAY

Colour each hexagon to satisfy totals along its column and two diagonals. A zero rules a colour out; a full quota rules it out of the remaining cells. This independent collection has 84 puzzles with 7 or 19 cells and three or four colours, plus undo and overfill feedback.

  1. Select a cell, then choose coral, navy, beige or the fourth berry color when present. The counts at the ends of all three crossing lines tell you the allowed totals.
  2. Counts are unordered totals, not nonogram runs. A zero forbids that color everywhere on the line; a count that is already filled fades.
  3. A placement that exceeds a line’s allowance is a mistake. All offending cells of that color are marked. Fixing or undoing it does not erase the mistake counter; undo does not add a mistake.
  4. Fill every cell with all line counts exactly satisfied to finish. There is no countdown; the local timer pauses when this tab is hidden or unfocused and stops on completion.
  5. Choose a board from the local selector. Daily rotates over our finite 84-board pack at 00:00 UTC; Practice has separate progress. Original Daily data, original current-week archive, cloud accounts, duels and rankings are not connected.

Before you play

  • These boards and scores are separate from the original Tinctile.
  • Daily changes at midnight UTC and repeats after 84 boards. Choose Practice for another puzzle.

Progress stays in this browser. Clearing browser data can remove it.

Game credits

Mateusz Konik / Crossnum Games ↗

Independently hosted games keep separate saves and scores from their original sites.