Huedle
Swap colored tiles until the whole grid blends between its locked corners.
Colour puzzle archive · 316 puzzles · through 12 Nov 2026 How to play ↓
Opening your game…
Game not loading?
Reload, open the game in a new tab ↗, or choose another game below.
HOW TO PLAY
Swap loose colour tiles to build smooth gradients across both rows and columns. Padlocked corners stay put; correctly placed tiles pulse, chime and lock. Choose a dated puzzle, continue saved progress or play a separate replay.
- New visitors can follow the original five-step tutorial and solve its unscored 3×3 teaching board, or skip to the fixed dated archive. Replay tutorial is available without changing dated results.
- Press START on a captured UK board. Padlocked corners anchor the gradient. Some older small boards lock two opposite corners; current palette-version boards use all four corners.
- Compare colors along rows and columns. An invented row can be smooth by itself yet disagree with the row above; the entire grid must form the intended transition.
- Drag one movable tile onto another, or tap the first and then the second. A swap exchanges two occupied positions; tapping an already selected tile deselects it.
- A correct placement pulses, chimes, gains a dot and becomes fixed. A wrong pair remains movable and shakes; there are no lives to lose. Completion, moves and elapsed time are separate measures.
- Finish the whole grid. There is no losing state described in the help: the objective is an efficient solve. Current boards score up to 1,000; extra swaps have a squared efficiency penalty, and speed is measured against board par.
- Choose any of 316 original-client dates, January 1–November 12, 2026. Pre-November 7 boards retain their older score formula. After finishing, copy a dated local result or start a labelled replay without replacing your first result.
Before you play
- The archive contains 316 puzzles from 1 January through 12 November 2026. The latest Cotton Candy puzzle is 5×5.
- Replays have separate saves and preserve your first result. Clearing browser data can remove progress.
Choose earlier dates or replay a puzzle after reaching the archive’s final date. Scores here are separate from original-site accounts and rankings.
Game credits
Independently hosted games keep separate saves and scores from their original sites.